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Edit File: bits.h
/* SPDX-License-Identifier: GPL-2.0 */ #ifndef __LINUX_BITS_H #define __LINUX_BITS_H #include <linux/const.h> #include <vdso/bits.h> #include <asm/bitsperlong.h> #define BIT_ULL(nr) (ULL(1) << (nr)) #define BIT_MASK(nr) (UL(1) << ((nr) % BITS_PER_LONG)) #define BIT_WORD(nr) ((nr) / BITS_PER_LONG) #define BIT_ULL_MASK(nr) (ULL(1) << ((nr) % BITS_PER_LONG_LONG)) #define BIT_ULL_WORD(nr) ((nr) / BITS_PER_LONG_LONG) #define BITS_PER_BYTE 8 /* * Create a contiguous bitmask starting at bit position @l and ending at * position @h. For example * GENMASK_ULL(39, 21) gives us the 64bit vector 0x000000ffffe00000. */ #if !defined(__ASSEMBLY__) #include <linux/build_bug.h> #define GENMASK_INPUT_CHECK(h, l) \ (BUILD_BUG_ON_ZERO(__builtin_choose_expr( \ __is_constexpr((l) > (h)), (l) > (h), 0))) #else /* * BUILD_BUG_ON_ZERO is not available in h files included from asm files, * disable the input check if that is the case. */ #define GENMASK_INPUT_CHECK(h, l) 0 #endif #define __GENMASK(h, l) \ (((~UL(0)) - (UL(1) << (l)) + 1) & \ (~UL(0) >> (BITS_PER_LONG - 1 - (h)))) #define GENMASK(h, l) \ (GENMASK_INPUT_CHECK(h, l) + __GENMASK(h, l)) #define __GENMASK_ULL(h, l) \ (((~ULL(0)) - (ULL(1) << (l)) + 1) & \ (~ULL(0) >> (BITS_PER_LONG_LONG - 1 - (h)))) #define GENMASK_ULL(h, l) \ (GENMASK_INPUT_CHECK(h, l) + __GENMASK_ULL(h, l)) #endif /* __LINUX_BITS_H */
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